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Long over due news post!

Yes, it has been about 6 months since the last news update, we’re sorry about that!

It’s been a busy time for the team in terms of Real-Life, with some of us in work or education of some sort, but don’t worry! Progress has been made, as you might have seen if you visit the forums.

So, what news do we have for you?

First off, I wish to thank all those that donated to help keep the website and SVN development repositories going! These are the people (forum nicknames) that donated:


Big thanks go out to them!

Next up, progress news!

Nappa has been going through some final touches, he’s pretty much ready to join the fight. Thanks go out to Blaize and TRL!

Damaera has rigged up those pesky little green men, Saibamen! Modelled by Blaize, and textured by DarkLink, here he is:

Nielsmillikan has helped out by contributing his Chiaotzu character! Here’s the latest WIP screenshot of him:

In other news, lots has been going on with upgrading the visual effects you will witness in the next public beta, thanks to the work of void adding in GLSL support! Check the forums for the lengthy development posts! 😉

Also, JadenKorn our resident Arnold, has been working with the code as well to better organize and keep it up to date with the latest ioquake3 sources. This also means, portability to other machines that are capable of running ioquake3, like Linux, Mac, and also including the Pandora handheld!

Next up, we have a trailer for some of what you’ll see in the next public beta, thanks to Domi! Take note that the melee seen in this video is not the final thing, thats being redone and tuned up! Enjoy:

Now that the summer holidays have officially started for most people on the team, you should see progress increase rapidly across the field.

Stay tuned.


  1. LilZero says:

    last update may 2010?????? wtf??? o.O

  2. Alex says:

    Please search developers and working ZEQ 2 !

  3. bybejita says:

    When will be continued ZEQ2

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