ZEQ2 Lite Rotating Header Image

Posts on ‘January 8th, 2012’

Revision 1701:

Changes: Creation of the console command “tier”. Validation of the weapon selected in the server (instead of being in the client). Transformations possible by holding F + 1/2/3/4/5/6. Move checkTier call to g_active.c (ClientThink_real function). Removal of EV_TIER_CHECK. Finished transformation by F + <NUMBER>. Re-added the -desertSkyFog- map stage. New cloud sprites. Removed the duplicate […]